Showing posts with label Episode. Show all posts
Showing posts with label Episode. Show all posts

Saturday, October 23, 2010

Feed Me Bubbe Episode # 1 Jelly pajamas Closed Captioned by Project Readon

Closed captioning and subtitles for the deaf community and deaf Project Readon provided. Readon Closed-Caption of Project Car Project www.projectreadon.com The pilot episode of Feed Me Bubbe We have come a long way since then. We know that the sound was too loud, but then, we have not noticed. As you can see we have grown by leaps and bounds. Bubbe is Yiddish for grandmother and this Bubbe is ready to show the secret of good cooking. Feed me Bubbe takes feedingGrandchildren to a new level. On our first episode Bubbe gives her secret to her famous Jelly pajamas. If you are using grapes or cherries? If you see subscribe to the feed: feeds.feedburner.com Halutz Productions recommends Instant Media: www.im.com

Thursday, October 21, 2010

Games development: OpenGL Game Editor [FPX Game Engine - Episode 7]

More game development diary - game engine FPX: Click here for more videos: www.youtube.com Click to visit: www.fpx-studio.com. Series Overview This is an engine of game development diary of Ivan Mandic done. I am a developer of young people, and I'm working on my 3D Game SDK (Game Engine). FAQ: What is the development of the game? game development is the software development process by which a game is produced. The development is undertaken by a developer of games that can be only one person in a richLarge companies. The development is usually funded by a publisher. In the early centuries of home computers and game consoles, a single programmer could all development activities of a game.However handle the demands of modern commercial games far beyond the capabilities of a single developer, and require the allocation of responsibilities . Development of a modern mainstream game lasts four years, although some have taken Significantly more than one. What is a game engine? game engine is asoftware system developed for the creation and development of video games. There are many game engines, the work of video game consoles and desktop operating systems like Microsoft Windows, Linux and Mac OS X. The basic functionality of the standard with a game engine has provided a rendering engine covers ("Renderer") for the 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation , artificial intelligence, networking, streaming,Memory ...

Saturday, August 14, 2010

Justice: What is to do the right thing? Episode 01, "the moral aspect of murder"

PART ONE: the moral side of Murder if you killed the choice between (a) a person for the lives of five others, and save it (there were two) at all, even though you know that five people would die right before your eyes, if ever, what would you do? What he should do the right thing? That scenario is hypothetical, Professor Michael Sandel uses to begin his course of moral reasoning. After the majority of students vote for the murder of a person to save the lives of five others,Sandel has three similar moral puzzle each designed to art that complicate the decision. As one student stood to defend their decisions in conflict, it is clear that the assumptions underlying our moral thinking are often contradictory and the question of what is right and wrong is not always black and white. PART TWO: reasons for cannibalism Sandel presents the principles of the utilitarian philosopher Jeremy Bentham, a famous nineteenth-century legal casewith one of the four survivors. After nineteen days lost at sea, killing the captain of the weakest among them, decided by the young cabin boy, and others can survive feeding on his body and blood. The case is a class debate on the moral validity of utilitarianism and his doctrine that the right thing to do, which produces "the greatest happiness of the greatest number."

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